• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,520/34,527
    16,007
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    64 %
    1,490/2,295
    806
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Damage Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +24Offense (1)
    +2.27%Health (3)
    +5Speed (1)
    +371Health (1)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.39%Critical Chance (1)
    +5.14%Defense (4)
    +330Health (1)
    +3.23%Protection (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +56Offense (2)
    +12Speed (3)
    +0.71%Offense (2)
    +0.6%Health (1)
    15-C
    Mk V-C Health Holo-Array
    15-C
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +103Offense (3)
    +0.88%Health (1)
    +5Speed (1)
    +1.18%Defense (1)
    15-C
    Mk V-C Health Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +100Offense (3)
    +5Defense (1)
    +0.84%Health (1)
    +1.92%Critical Chance (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.21%Defense (2)
    +4Speed (1)
    +1711Protection (3)
    +3.52%Protection (2)
  • Gear Needed

    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 CEC Fusion FurnaceMk V
    1
    Mk 4 Zaltin Bacta GelMk IV
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - Young Han Solo
    1
  • 18520
    Power
  • Primary Attributes
    Strength (STR) 767
    Agility (AGI) 1,077
    Tactics (TAC) 567
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.2
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 19,442(3,086)
    Protection 30,436(8,381)
    Speed 145(26)
    Critical Damage 216%(66%)
    Potency 37%
    Tenacity 22%
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,999(704)
    Physical Critical Chance 40.47%(3.31%)
    Armor Penetration 103
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.8%(3.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,034(554)
    Special Critical Chance 13.31%(3.31%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.4%(2.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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