• Galactic Power Breakdown

    cur / max
    diff
    Overall
    8 %
    8,652/98,433
    89,781
    Level
    9 %
    191/1,976
    1,785
    Star Influence
    3 %
    1,104/31,074
    29,971
    Ability Levels
    0 %
    0/3,236
    3,236
    Crew
    11 %
    7,358/62,149
    54,791
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    11 %
    3,958/34,527
    30,569
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    42 %
    971/2,295
    1,325
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    11 %
    3,880/34,527
    30,647
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    16 %
    386/2,295
    1,910
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    8652
  • Primary Attributes
    Strength (STR) 529
    Agility (AGI) 1,063
    Tactics (TAC) 529
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 21,265(11,743)
    Protection 3,914(3,914)
    Speed 139(9)
    Critical Damage 150%
    Potency 6.82%(6.82%)
    Tenacity 21.82%(6.82%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,900(1,412)
    Physical Critical Chance 28.04%(0.33%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 22.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,269
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.4%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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