• Galactic Power Breakdown

    cur / max
    diff
    Overall
    54 %
    18,660/34,527
    15,867
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Speed Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.34%Critical Chance (2)
    +12Speed (3)
    +826Health (2)
    +1.4%Tenacity (1)
    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +12%Accuracy
    Secondary Stats
    +5.17%Tenacity (3)
    +13Speed (3)
    +1.76%Potency (1)
    +592Protection (1)
    15-A
    Mk V-A Speed Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1251Protection (2)
    +576Health (2)
    +3.42%Critical Chance (2)
    +3.24%Potency (2)
    15-A
    Mk V-A Speed Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +5.17%Critical Chance (3)
    +635Health (2)
    +1.67%Health (2)
    +1.57%Potency (1)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.34%Critical Chance (1)
    +641Protection (1)
    +4.71%Potency (3)
    +13Speed (3)
    15-A
    Mk V-A Speed Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3.13%Tenacity (2)
    +0.53%Offense (1)
    +1.14%Critical Chance (1)
    +7.93%Protection (4)
  • Gear Needed

    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Plasma) - Chief Chirpa
    1
  • 18660
    Power
  • Primary Attributes
    Strength (STR) 811
    Agility (AGI) 688
    Tactics (TAC) 835
    Strength Growth (STR) 7.2
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 20,519(3,334)
    Protection 32,094(9,564)
    Speed 159(49)
    Critical Damage 150%
    Potency 41.27%(11.27%)
    Tenacity 32.7%(9.7%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,331(255)
    Physical Critical Chance 49.7%(22.41%)
    Armor Penetration 29
    Physical Accuracy 12%(12%)
  • Physical Survivability
    Armor 28.2%(2.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,398(262)
    Special Critical Chance 32.83%(22.41%)
    Resistance Penetration 15
    Special Accuracy 12%(12%)
  • Special Survivability
    Resistance 21.5%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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