• Galactic Power Breakdown

    cur / max
    diff
    Overall
    58 %
    22,425/38,292
    15,867
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    9,099/9,099
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.41%Tenacity (1)
    +31Defense (5)
    +3Speed (1)
    +0.72%Health (1)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +12%Accuracy
    Secondary Stats
    +362Health (1)
    +14Speed (3)
    +2.51%Defense (2)
    +1490Protection (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +98Offense (3)
    +255Health (1)
    +9Speed (2)
    +1191Protection (2)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +0.45%Offense (1)
    +41Offense (1)
    +727Health (2)
    +2434Protection (4)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.95%Health (1)
    +3.07%Critical Chance (2)
    +2.88%Tenacity (2)
    +82Offense (3)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +30Offense (1)
    +1351Protection (2)
    +5.3%Critical Chance (3)
    +16Defense (2)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 22425
    Power
  • Primary Attributes
    Strength (STR) 1,000
    Agility (AGI) 738
    Tactics (TAC) 637
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 22,638(2,838)
    Protection 39,167(12,688)
    Speed 173(26)
    Critical Damage 216%(66%)
    Potency 28%
    Tenacity 38.29%(4.29%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,477(383)
    Physical Critical Chance 50.33%(16.37%)
    Armor Penetration 50
    Physical Accuracy 12%(12%)
  • Physical Survivability
    Armor 31.3%(6.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,898(349)
    Special Critical Chance 26.37%(16.37%)
    Resistance Penetration 0
    Special Accuracy 12%(12%)
  • Special Survivability
    Resistance 20.5%(6.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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