• Galactic Power Breakdown

    cur / max
    diff
    Overall
    42 %
    16,104/38,292
    22,188
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    44 %
    4,077/9,099
    5,022
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    66 %
    1,535/2,295
    761
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Potency Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.21%Defense (2)
    +692Protection (1)
    +14Defense (2)
    +13Speed (3)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +2.19%Potency (1)
    +1.63%Defense (1)
    +4Defense (1)
    +1611Health (5)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.73%Health (3)
    +11Speed (2)
    +27Offense (1)
    +3.36%Critical Chance (2)
    15-C
    Mk V-C Crit Damage Holo-Array
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +10Speed (2)
    +1.34%Tenacity (1)
    +1.63%Health (2)
    +0.42%Offense (1)
    15-B
    Mk V-B Crit Damage Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +16Defense (2)
    +1.72%Protection (1)
    +15Speed (3)
    +1.75%Tenacity (1)
    15-B
    Mk V-B Potency Multiplexer
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +2.22%Defense (2)
    +1.91%Critical Chance (1)
    +1.68%Health (2)
    +0.73%Offense (2)
  • Gear Needed

    Mk 5 CEC Fusion FurnaceMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 16104
    Power
  • Primary Attributes
    Strength (STR) 895
    Agility (AGI) 704
    Tactics (TAC) 633
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 20,704(3,644)
    Protection 21,694(7,572)
    Speed 226(79)
    Critical Damage 180%(30%)
    Potency 45.19%(17.19%)
    Tenacity 34.09%(3.09%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,857(136)
    Physical Critical Chance 37.4%(5.27%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28%(5.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,675(135)
    Special Critical Chance 15.27%(5.27%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.5%(5.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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