• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    17,763/38,292
    20,529
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    70 %
    5,265/7,515
    2,250
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Damage Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +9Speed (2)
    +14Defense (2)
    +0.86%Health (1)
    +1439Protection (2)
    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +7Defense (1)
    +1573Protection (3)
    +1.51%Health (2)
    +2.01%Defense (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.93%Offense (2)
    +4.68%Protection (3)
    +35Offense (1)
    +10Speed (2)
    15-B
    Mk V-B Crit Damage Holo-Array
    15-B
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +564Health (2)
    +9Speed (2)
    +1.92%Critical Chance (1)
    +2.64%Defense (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +11Speed (2)
    +2.27%Defense (2)
    +1.57%Protection (1)
    +112Offense (3)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +2022Protection (3)
    +72Offense (2)
    +0.28%Offense (1)
    +10Speed (2)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 17763
    Power
  • Primary Attributes
    Strength (STR) 1,036
    Agility (AGI) 738
    Tactics (TAC) 637
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 22,698(2,250)
    Protection 33,168(6,689)
    Speed 226(79)
    Critical Damage 216%(66%)
    Potency 28%
    Tenacity 58%(24%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,461(367)
    Physical Critical Chance 35.88%(1.92%)
    Armor Penetration 50
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.5%(4.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,877(328)
    Special Critical Chance 11.92%(1.92%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.3%(4.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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