Light Side allies start the battle with Protection Up (20%) for 2 turns.
1
Level 4
17.86% Accuracy
3
Level 5
6.15% Offense
3
Level 6
Bonus Mechanics for Jedi characters
Whenever an enemy is defeated by a Jedi ally, that enemy can't be revived.
3
Level 7
27.47% Accuracy
3
Level 8
18.31% Critical Chance
3
Level 9
Bonus Mechanics for Kit Fisto
Kit Fisto has +100% Health Steal. At the start of the battle, grant Guard to all other Galactic Republic Jedi allies until Kit Fisto is defeated. Kit Fisto and all allies with Guard have +100% Accuracy and have their Health and Protection equalized at the start of each ally's turn. Whenever Kit Fisto attacks out of turn he recovers 20% Health and Protection and lowers the cooldown of Turn the Tide by 1. Whenever Kit Fisto uses a Special ability all Galactic Republic Jedi gain Retribution for 2 turns. Whenever he uses his Basic ability, dispel all buffs on the target enemy.