• Galactic Power Breakdown

    cur / max
    diff
    Overall
    25 %
    8,071/31,546
    23,475
    Level
    28 %
    557/1,976
    1,419
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    1,193/2,354
    1,161
    Gear Pieces
    22 %
    1,662/7,515
    5,853
    Mods
    0 %
    6/2,295
    2,289
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-A
    Mk V-A Offense Transmitter
    1-A
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +1.81%Tenacity (1)
    +1.99%Critical Chance (1)
    +4Speed (1)
    +1.29%Protection (1)
    1-A
    Mk V-A Speed Processor
    1-A
    Primary Stats
    +1.25%Defense
    Secondary Stats
    +3Speed (1)
    +34Offense (1)
    +0.68%Health (1)
    +1.48%Protection (1)
    1-A
    Mk V-A Defense Holo-Array
    1-A
    Primary Stats
    +0.63%Health
    Secondary Stats
    +288Health (1)
    +3Speed (1)
    +543Protection (1)
    +1.98%Critical Chance (1)
    1-A
    Mk V-A Offense Data-Bus
    1-A
    Primary Stats
    +2.5%Protection
    Secondary Stats
    +3Speed (1)
    +477Protection (1)
    +0.33%Offense (1)
    +1.8%Potency (1)
  • Gear Needed

    Mk 7 Fabritech Data PadMk VII
    2
    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 5 Chiewab Hypo SyringeMk V
    2
    Mk 3 Athakam MedpacMk III
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    5
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 8071
    Power
  • Primary Attributes
    Strength (STR) 606
    Agility (AGI) 410
    Tactics (TAC) 366
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 12,036(436)
    Protection 1,020(1,020)
    Speed 96(13)
    Critical Damage 150%
    Potency 20.8%(1.8%)
    Tenacity 22.81%(1.81%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,078(43)
    Physical Critical Chance 26.18%(3.97%)
    Armor Penetration 15
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.1%(0.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 920(42)
    Special Critical Chance 13.97%(3.97%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.5%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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