Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
1
Level 4
16.29% Protection
3
Level 5
7.53% Critical Chance
3
Level 6
Bonus Mechanics for Sith characters
Whenever Sith allies damage all enemies with an ability, they grant Tenacity Up for 2 turns to all allies.
3
Level 7
56.31% Health Steal
3
Level 8
21.17% Protection
3
Level 9
Bonus Mechanics for Darth Bane
At the start of Darth Bane's turn, all enemies gain Accuracy Up, Advantage, and Health Steal Up for 1 turn or until they receive damage, and summon a Sith Trooper in the allied ally slot if it is available and there are no other Sith Trooper allies. Darth Bane gains a stack of Siphon whenever he is critically hit. Whenever Darth Bane uses Essence of Dominance, also Siphon Critical Damage. Deceived enemies deal 25% reduced damage to Darth Bane.