• Galactic Power Breakdown

    cur / max
    diff
    Overall
    16 %
    5,304/31,546
    26,242
    Level
    16 %
    329/1,976
    1,647
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    12 %
    293/2,354
    2,061
    Gear Pieces
    20 %
    1,578/7,515
    5,937
    Mods
    19 %
    446/2,295
    1,850
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-C
    Mk V-C Health Transmitter
    1-C
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +4Speed (1)
    +726Protection (1)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.68%Potency (2)
    +375Health (1)
    +3.97%Critical Chance (2)
    +1.45%Defense (1)
    1-C
    Mk V-C Health Processor
    1-C
    Primary Stats
    +1.25%Defense
    Secondary Stats
    +5Speed (1)
    +570Protection (1)
    9-C
    Mk V-C Health Holo-Array
    9-C
    Primary Stats
    +22.5%Critical Damage
    Secondary Stats
    +1.93%Tenacity (1)
    +1.44%Protection (1)
    +0.85%Health (1)
    +77Offense (2)
    11-B
    Mk V-B Crit Chance Data-Bus
    11-B
    Primary Stats
    +4.38%Health
    Secondary Stats
    +2.9%Defense (2)
    +0.4%Offense (1)
    +25Offense (1)
    +612Health (2)
    1-A
    Mk V-A Crit Chance Multiplexer
    1-A
    Primary Stats
    +3%Tenacity
    Secondary Stats
    +1.19%Protection (1)
    +1.51%Defense (1)
    +1.72%Critical Chance (1)
    +3Speed (1)
  • Gear Needed

    Mk 7 Fabritech Data PadMk VII
    2
    Mk 8 BlasTech Weapon ModMk VIII
    1
    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 5 Chiewab Hypo SyringeMk V
    2
    Mk 3 Athakam MedpacMk III
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    5
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 5304
    Power
  • Primary Attributes
    Strength (STR) 466
    Agility (AGI) 301
    Tactics (TAC) 287
    Strength Growth (STR) 7.0
    Agility Growth (AGI) 4.7
    Tactics Growth (TAC) 3.9
    Mastery 0
  • General
    Health 11,681(2,851)
    Protection 1,296(1,296)
    Speed 95(12)
    Critical Damage 172.5%(22.5%)
    Potency 21.68%(2.68%)
    Tenacity 25.93%(4.93%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 949(110)
    Physical Critical Chance 29.4%(9.69%)
    Armor Penetration 15
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.3%(1.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 797(109)
    Special Critical Chance 19.69%(9.69%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.1%(0.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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