• Galactic Power Breakdown

    cur / max
    diff
    Overall
    39 %
    13,476/34,527
    21,051
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +72Offense (2)
    +1892Protection (3)
    +10Speed (2)
    +1.34%Protection (1)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1013Health (3)
    +1.78%Critical Chance (1)
    +1.16%Protection (1)
    +1643Protection (3)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.4%Critical Chance (2)
    +14Speed (3)
    +751Health (2)
    +0.51%Offense (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +7Speed (2)
    +1243Protection (2)
    +1.24%Potency (1)
    +1103Health (3)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +4.33%Defense (3)
    +9Speed (2)
    +1.67%Tenacity (1)
    +1.42%Health (2)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +2.22%Protection (1)
    +5Speed (1)
    +1.29%Offense (3)
    +3.22%Defense (3)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 13476
    Power
  • Primary Attributes
    Strength (STR) 519
    Agility (AGI) 498
    Tactics (TAC) 354
    Strength Growth (STR) 2.7
    Agility Growth (AGI) 3.6
    Tactics Growth (TAC) 2.7
    Mastery 0
  • General
    Health 15,068(3,021)
    Protection 27,472(9,773)
    Speed 242(75)
    Critical Damage 180%(30%)
    Potency 28.24%(25.24%)
    Tenacity 36.67%(1.67%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,953(195)
    Physical Critical Chance 52.89%(25.18%)
    Armor Penetration 37
    Physical Accuracy 0%
  • Physical Survivability
    Armor 17.7%(2.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,050(141)
    Special Critical Chance 35.18%(25.18%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10%(1.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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