• Galactic Power Breakdown

    cur / max
    diff
    Overall
    36 %
    12,438/34,527
    22,089
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    65 %
    1,512/2,295
    783
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Speed Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +913Protection (2)
    +1093Health (3)
    +2.2%Tenacity (1)
    +1.54%Health (2)
    15-C
    Mk V-C Tenacity Receiver
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.42%Potency (1)
    +0.41%Offense (1)
    +1.54%Health (2)
    +3.63%Tenacity (2)
    15-A
    Mk V-A Speed Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1848Protection (3)
    +3.2%Critical Chance (2)
    +1.69%Tenacity (1)
    +68Offense (2)
    15-C
    Mk V-C Tenacity Holo-Array
    15-C
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +348Health (1)
    +3.02%Potency (2)
    +10Speed (2)
    +32Offense (1)
    15-B
    Mk V-B Speed Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +0.46%Offense (1)
    +2.1%Critical Chance (1)
    +6.14%Protection (3)
    +600Health (2)
    15-A
    Mk V-A Speed Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +1152Protection (2)
    +97Offense (3)
    +1.66%Defense (1)
    +2.01%Health (2)
  • Gear Needed

    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Wicket
    1
  • 12438
    Power
  • Primary Attributes
    Strength (STR) 638
    Agility (AGI) 868
    Tactics (TAC) 399
    Strength Growth (STR) 4.3
    Agility Growth (AGI) 6.4
    Tactics Growth (TAC) 3.5
    Mastery 0
  • General
    Health 15,814(3,403)
    Protection 22,002(4,959)
    Speed 157(23)
    Critical Damage 186%(36%)
    Potency 28.44%(28.44%)
    Tenacity 55.52%(27.52%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,319(326)
    Physical Critical Chance 48.09%(5.3%)
    Armor Penetration 68
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.3%(4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,218(261)
    Special Critical Chance 15.3%(5.3%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.8%(2.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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