• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    14,940/31,546
    16,606
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    61 %
    1,421/2,295
    875
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Chance Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.5%Defense (1)
    +5.86%Potency (3)
    +3Speed (1)
    +7Defense (1)
    15-B
    Mk V-B Crit Chance Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +4.4%Potency (2)
    +1231Protection (2)
    +16Defense (2)
    +306Health (1)
    15-C
    Mk V-C Speed Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +42Offense (1)
    +5.34%Critical Chance (3)
    +747Protection (1)
    +5Defense (1)
    15-E
    Mk V-E Speed Holo-Array
    15-E
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +1.68%Critical Chance (1)
    +1.92%Protection (1)
    +0.29%Offense (1)
    +37Offense (1)
    15-A
    Mk V-A Speed Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +27Defense (4)
    +2.24%Tenacity (1)
    +1.82%Critical Chance (1)
    +3.32%Potency (2)
    15-A
    Mk V-A Speed Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.52%Tenacity (2)
    +15Defense (2)
    +8Speed (2)
    +511Health (2)
  • Gear Needed

    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 8 BioTech ImplantMk VIII
    3
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    2
    Power Cell Injector (Fusion) - Clone Sergeant - Phase I
    1
  • 14940
    Power
  • Primary Attributes
    Strength (STR) 698
    Agility (AGI) 1,065
    Tactics (TAC) 564
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 7.9
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 14,992(817)
    Protection 24,103(6,462)
    Speed 158(51)
    Critical Damage 186%(36%)
    Potency 18.58%(13.58%)
    Tenacity 30.75%(5.75%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,474(333)
    Physical Critical Chance 52.92%(16.84%)
    Armor Penetration 28
    Physical Accuracy 0%
  • Physical Survivability
    Armor 32.3%(7.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,639(246)
    Special Critical Chance 26.84%(16.84%)
    Resistance Penetration 5
    Special Accuracy 0%
  • Special Survivability
    Resistance 22.9%(8.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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