Light Side allies start the battle with Protection Up (20%) for 2 turns.
1
Level 4
8.13% Offense
3
Level 5
35.3% Health Steal
3
Level 6
Bonus Mechanics for Jedi characters
Whenever a Jedi ally deals damage to an enemy and no other enemy is Ability Blocked, inflict Ability Block for 1 turn on the target enemy, which can't be evaded or resisted.