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QuiGonJinn
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QuiGonJinn
User #
308021
Arena Rank
93
Level
85
Guild
Traitoros Revientagremios
Ally Code
641-426-782
Joined
Dec 07, 2018
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QGJinn
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QuiGonJinn's Datacrons
Last updated:
Characters
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Datacrons
Mods
Omicrons
Zetas
Level 9
1
Level 6-8
1
Level 3-5
3
All
Together. As One.
Escalating Conflict
Lvl 9
Escalating Conflict
86.55%
Health Steal
17.34%
Offense
40%
Protection
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Resistance
Resistance allies have +100% Tenacity. Resistance allies can't be defeated until each ally that had 100% Health at the start of battle has fallen below 100% at least once.
Level 9
- Amilyn Holdo
Amilyn Holdo has +100% Max Health and Max Protection. At the start of encounter, all Resistance allies and Ben Solo gain Foresight for 1 turn. Whenever Amilyn Holdo loses Taunt, all other Resistance allies and Ben Solo gain Foresight for 1 turn. Whenever a Resistance ally or Ben Solo loses Foresight, she gains 100% bonus Protection (stacking) for 1 turn. While she has Taunt, all other Resistance allies and Ben Solo have +100% Critical Avoidance and Defense Penetration and +100 Speed.
Lvl 6
Escalating Conflict
8.17%
Offense
7.79%
Accuracy
25.41%
Health
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Separatist
Whenever a Separatist ally deals damage to an enemy and no other enemy is Blinded, inflict Blind for 2 turns on the target enemy, which can't be resisted.
Lvl 4
Escalating Conflict
2.95%
Critical Chance
23.78%
Protection
Level 3
- Light Side
Whenever Light Side allies resist a debuff they recover 2% Health and Protection.
Lvl 4
Escalating Conflict
24.95%
Health Steal
17.36%
Health
7.28%
Protection
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 3
Escalating Conflict
3.54%
Critical Chance
9.77%
Protection
Level 3
- Light Side
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Lvl 2
Escalating Conflict
1.95%
Critical Chance
8.81%
Protection
Lvl 2
Escalating Conflict
4.88%
Offense
9.84%
Accuracy
Lvl 2
Escalating Conflict
4.42%
Critical Chance
Lvl 1
Escalating Conflict
7.28%
Accuracy
Lvl 1
Escalating Conflict
5.7%
Health
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