• Galactic Power Breakdown

    cur / max
    diff
    Overall
    29 %
    10,255/34,527
    24,272
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    51 %
    2,751/5,334
    2,583
    Gear Pieces
    49 %
    3,720/7,515
    3,795
    Mods
    49 %
    1,134/2,295
    1,161
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Speed Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.67%Tenacity (1)
    +2.31%Health (3)
    +1.23%Defense (1)
    +16Speed (3)
    12-A
    Mk V-A Health Receiver
    12-A
    Primary Stats
    +19%Protection
    Secondary Stats
    +1.12%Health (1)
    +1.7%Tenacity (1)
    +3.3%Defense (3)
    +11Speed (3)
    15-C
    Mk V-C Crit Damage Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.12%Health (1)
    +15Speed (3)
    +679Protection (1)
    +1.19%Critical Chance (1)
    15-A
    Mk V-A Tenacity Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +13Defense (2)
    +4%Potency (2)
    +1.42%Defense (1)
    +13Speed (3)
    12-B
    Mk V-B Offense Multiplexer
    12-B
    Primary Stats
    +19.5%Tenacity
    Secondary Stats
    +13Speed (3)
    +0.53%Offense (1)
    +1.91%Potency (1)
    +3.08%Protection (2)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 10255
    Power
  • Primary Attributes
    Strength (STR) 479
    Agility (AGI) 498
    Tactics (TAC) 354
    Strength Growth (STR) 2.7
    Agility Growth (AGI) 3.6
    Tactics Growth (TAC) 2.7
    Mastery 0
  • General
    Health 11,782(1,055)
    Protection 22,286(4,587)
    Speed 235(68)
    Critical Damage 150%
    Potency 8.91%(5.91%)
    Tenacity 55.86%(22.86%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,861(103)
    Physical Critical Chance 28.9%(1.19%)
    Armor Penetration 37
    Physical Accuracy 0%
  • Physical Survivability
    Armor 18.1%(3.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 967(58)
    Special Critical Chance 11.19%(1.19%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.5%(2.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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