• Galactic Power Breakdown

    cur / max
    diff
    Overall
    55 %
    19,056/34,527
    15,471
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    72 %
    5,463/7,515
    2,052
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +554Protection (1)
    +2.93%Protection (2)
    +11Speed (3)
    +4.3%Potency (2)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +2.51%Protection (2)
    +705Protection (1)
    +1.77%Health (2)
    +1062Health (3)
    15-A
    Mk V-A Crit Chance Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +124Offense (3)
    +235Health (1)
    +0.84%Offense (2)
    +3.08%Tenacity (2)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +46Offense (1)
    +1.44%Offense (3)
    +1.99%Potency (1)
    +10Speed (3)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.79%Potency (2)
    +488Protection (1)
    +139Offense (4)
    +1.08%Health (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +8Speed (2)
    +16Defense (2)
    +2.1%Tenacity (1)
    +4.62%Critical Chance (3)
  • Gear Needed

    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Wicket
    1
  • 19056
    Power
  • Primary Attributes
    Strength (STR) 815
    Agility (AGI) 1,088
    Tactics (TAC) 534
    Strength Growth (STR) 5.7
    Agility Growth (AGI) 8.6
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 17,947(1,750)
    Protection 31,713(8,473)
    Speed 205(59)
    Critical Damage 216%(66%)
    Potency 10.08%(10.08%)
    Tenacity 35.18%(5.18%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,851(500)
    Physical Critical Chance 59.07%(12.62%)
    Armor Penetration 68
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31.8%(5.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,694(413)
    Special Critical Chance 22.62%(12.62%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 24%(4.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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