• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,613/34,527
    15,914
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    68 %
    1,583/2,295
    713
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Damage Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +8Speed (2)
    +2.25%Tenacity (1)
    +1122Protection (2)
    +5Defense (1)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +6.04%Tenacity (3)
    +775Protection (1)
    +61Offense (2)
    +1.5%Health (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +5.46%Potency (3)
    +0.44%Offense (1)
    +9Speed (2)
    +3.63%Protection (2)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +5.63%Protection (3)
    +2.92%Defense (2)
    +0.92%Offense (2)
    +463Protection (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.57%Health (1)
    +10Speed (3)
    +1297Protection (2)
    +3.1%Critical Chance (2)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +5.8%Protection (3)
    +0.94%Health (1)
    +4.25%Tenacity (3)
    +251Health (1)
  • Gear Needed

    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Plasma) - Chief Chirpa
    1
  • 18613
    Power
  • Primary Attributes
    Strength (STR) 811
    Agility (AGI) 688
    Tactics (TAC) 835
    Strength Growth (STR) 7.2
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 17,952(767)
    Protection 34,875(12,345)
    Speed 167(57)
    Critical Damage 216%(66%)
    Potency 35.45%(5.45%)
    Tenacity 35.53%(12.53%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,409(333)
    Physical Critical Chance 38.39%(11.1%)
    Armor Penetration 29
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.1%(3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,477(341)
    Special Critical Chance 21.52%(11.1%)
    Resistance Penetration 15
    Special Accuracy 0%
  • Special Survivability
    Resistance 22.5%(2.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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