• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    16,762/36,723
    19,961
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    65 %
    4,947/7,530
    2,583
    Gear Pieces
    49 %
    3,720/7,515
    3,795
    Mods
    63 %
    1,466/2,295
    830
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1767Protection (3)
    +1.01%Health (1)
    +1.95%Tenacity (1)
    +11Speed (3)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +0.45%Offense (1)
    +1.18%Critical Chance (1)
    +3.63%Defense (3)
    +808Protection (1)
    15-B
    Mk V-B Health Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.74%Health (2)
    +3.3%Protection (2)
    +5Speed (1)
    +1456Protection (2)
    15-C
    Mk V-C Health Holo-Array
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.78%Tenacity (1)
    +74Offense (2)
    +4Speed (1)
    +1.92%Health (2)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.29%Offense (3)
    +2.12%Potency (1)
    +4Speed (1)
    +24Defense (3)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.02%Health (1)
    +1020Health (3)
    +0.55%Offense (1)
    +5Speed (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    3
    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 2 Carbanti Sensor ArrayMk II
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 9 TaggeCo Holo LensMk IX
    2
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Fusion) - Tusken Chieftain
    1
  • 16762
    Power
  • Primary Attributes
    Strength (STR) 657
    Agility (AGI) 502
    Tactics (TAC) 924
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 7.3
    Mastery 0
  • General
    Health 29,272(8,346)
    Protection 36,038(17,622)
    Speed 228(59)
    Critical Damage 150%
    Potency 42.12%(2.12%)
    Tenacity 50.72%(3.72%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,807(192)
    Physical Critical Chance 19.51%(1.18%)
    Armor Penetration 15
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.1%(4.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 3,150(303)
    Special Critical Chance 11.18%(1.18%)
    Resistance Penetration 30
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.9%(4.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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