• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    17,310/38,292
    20,982
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    44 %
    4,077/9,099
    5,022
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    66 %
    1,536/2,295
    759
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Speed Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +735Protection (1)
    +5%Protection (3)
    +8Speed (2)
    +3.51%Critical Chance (2)
    15-D
    Mk V-D Speed Receiver
    15-D
    Primary Stats
    +30Speed
    Secondary Stats
    +6Defense (1)
    +0.94%Defense (1)
    +0.95%Health (1)
    +550Health (2)
    15-A
    Mk V-A Speed Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +5Speed (1)
    +5.28%Protection (4)
    +7Defense (1)
    +0.68%Offense (2)
    15-B
    Mk V-B Potency Holo-Array
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.59%Tenacity (2)
    +1.31%Protection (1)
    +7Speed (2)
    +86Offense (2)
    15-A
    Mk V-A Speed Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1315Protection (2)
    +9Speed (2)
    +3.07%Defense (2)
    +651Health (2)
    15-A
    Mk V-A Potency Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +1.58%Potency (1)
    +24Defense (3)
    +13Speed (3)
    +0.85%Health (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 17310
    Power
  • Primary Attributes
    Strength (STR) 1,000
    Agility (AGI) 738
    Tactics (TAC) 637
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 22,522(2,722)
    Protection 31,598(5,119)
    Speed 233(86)
    Critical Damage 150%
    Potency 44.58%(16.58%)
    Tenacity 61.59%(27.59%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,317(223)
    Physical Critical Chance 37.47%(3.51%)
    Armor Penetration 50
    Physical Accuracy 0%
  • Physical Survivability
    Armor 32.6%(7.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,736(187)
    Special Critical Chance 13.51%(3.51%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.9%(6.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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