• Galactic Power Breakdown

    cur / max
    diff
    Overall
    50 %
    17,685/35,311
    17,626
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    6,119/6,119
    Gear Pieces
    49 %
    3,720/7,515
    3,795
    Mods
    53 %
    1,217/2,295
    1,079
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +7Defense (1)
    +13Speed (3)
    +1.3%Tenacity (1)
    +2093Protection (3)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +1.03%Offense (2)
    +1.72%Tenacity (1)
    +1.47%Health (2)
    +444Protection (1)
    15-B
    Mk V-B Health Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +19Defense (3)
    +9Speed (2)
    +379Health (1)
    +470Protection (1)
    15-C
    Mk V-C Health Holo-Array
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.35%Defense (1)
    +1.39%Tenacity (1)
    +12Defense (2)
    +7Speed (2)
    15-B
    Mk V-B Health Multiplexer
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +11Speed (3)
    +239Health (1)
    +3.53%Potency (2)
    +8Defense (1)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    2
    Mk 7 Kyrotech Shock ProdMk VII
    1
    Mk 6 TaggeCo Holo LensMk VI
    1
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 2 Zaltin Bacta GelMk II
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - The Armorer
    1
  • 17685
    Power
  • Primary Attributes
    Strength (STR) 1,077
    Agility (AGI) 546
    Tactics (TAC) 529
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 26,666(5,115)
    Protection 28,155(7,792)
    Speed 212(70)
    Critical Damage 150%
    Potency 18.53%(3.53%)
    Tenacity 34.41%(4.41%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,221(142)
    Physical Critical Chance 24.5%
    Armor Penetration 5
    Physical Accuracy 0%
  • Physical Survivability
    Armor 35%(7.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,356(87)
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 26.9%(7.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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