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Collection
Characters
Omega
52
Omega
Light Side
Attacker
Attacker
,
Bad Batch
,
Clone Trooper
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Profile
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GL Gear Needed
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Current Gear
I
Mk I
Mk I
Mk I
Mk I
Mk I
Mk I
Ability Classes
Assist
Blind
Counter
Critical Chance Up
Daze
Defense Penetration Up
Defense Up
Dispel
Evasion Up
Expose
Gain Turn Meter
Protection Up
Remove Turn Meter
Stealth
Target Lock
Taunt
Galactic Power Breakdown
cur / max
diff
Overall
5
%
1,939
/
36,723
34,784
Level
18
%
366
/
1,976
1,610
Stars
21
%
1,013
/
4,655
3,642
Ability Levels
7
%
552
/
7,530
6,978
Gear Pieces
0
%
0
/
7,515
7,515
Mods
0
%
9
/
2,295
2,286
Relic Modifier
0
%
0
/
4,335
4,335
Relic Tier
0
%
0
/
8,418
8,418
Stat Mods
1-D
Mk V-D Crit Chance Transmitter
1-D
Primary Stats
+0.63%
Offense
Secondary Stats
+36
Offense
(1)
1-A
Mk V-A Crit Damage Receiver
1-A
Primary Stats
+1.25%
Defense
Secondary Stats
+3
Speed
(1)
+7
Defense
(1)
+814
Protection
(1)
+1.02%
Health
(1)
1-D
Mk V-D Crit Chance Processor
1-D
Primary Stats
+1.25%
Defense
Secondary Stats
+0.37%
Offense
(1)
1-A
Mk V-A Crit Damage Holo-Array
1-A
Primary Stats
+1.25%
Defense
Secondary Stats
+4
Speed
(1)
+8
Defense
(1)
+1.62%
Potency
(1)
+32
Offense
(1)
1-A
Mk V-A Crit Damage Data-Bus
1-A
Primary Stats
+0.63%
Health
Secondary Stats
+3
Speed
(1)
+379
Health
(1)
+1.95%
Critical Chance
(1)
+1.37%
Potency
(1)
1-B
Mk V-B Crit Damage Multiplexer
1-B
Primary Stats
+0.63%
Health
Secondary Stats
+8
Defense
(1)
+1.25%
Protection
(1)
+42
Offense
(1)
Skills
Disarming Shot
Adaptive Learner
Empathy First
Part of the Squad
Gear Needed
Mk I
1
Mk I
1
Mk I
2
Mk I
1
Mk I
1
Mk II
1
Mk I
1
Mk II
1
Mk III
2
Mk I
1
Mk IV
4
Mk IV
2
Mk V
2
Mk II
1
Mk IV
1
Mk I
2
Mk II
2
Mk VI
1
Mk V
2
Mk VI
1
Mk III
1
Mk II
1
Mk VII
1
Mk V
2
Mk III
1
Mk IV
1
Mk VIII
1
Mk VI
4
Mk III
1
Mk VI
1
Mk V
1
Mk VII
3
Mk V
3
Mk VI
1
Mk IX
3
Mk IV
3
Mk V
1
Mk VII
1
Mk V
1
Mk VI
2
Mk IX
1
Mk IX
1
Mk V
1
Mk XII
1
Mk XII
2
Mk XII
1
Mk XII
1
1
1939
Power
Primary Attributes
Strength (STR)
194
Agility (AGI)
257
Tactics (TAC)
192
Strength Growth (STR)
3.4
Agility Growth (AGI)
4.5
Tactics Growth (TAC)
3.4
Mastery
0
General
Health
4,109
(462)
Protection
814
(814)
Speed
105
(10)
Critical Damage
165%
(15%)
Potency
2.98%
(2.98%)
Tenacity
15%
Health Steal
0%
Defense Penetration
0
Physical Offense
Physical Damage
490
(113)
Physical Critical Chance
20.2%
(5.95%)
Armor Penetration
0
Physical Accuracy
0%
Physical Survivability
Armor
15%
(4.7%)
Dodge Chance
2%
Physical Critical Avoidance
0%
Special Offense
Special Damage
574
(114)
Special Critical Chance
15.95%
(5.95%)
Resistance Penetration
0
Special Accuracy
0%
Special Survivability
Resistance
9.7%
(5.1%)
Deflection Chance
2%
Special Critical Avoidance
0%
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