• Galactic Power Breakdown

    cur / max
    diff
    Overall
    48 %
    15,376/31,546
    16,170
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    91 %
    2,144/2,354
    210
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    66 %
    1,536/2,295
    759
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4Speed (1)
    +5.28%Potency (3)
    +2.61%Tenacity (2)
    +65Offense (2)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +40Offense (1)
    +28Defense (4)
    +1.74%Critical Chance (1)
    +0.92%Offense (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.82%Health (2)
    +1.9%Protection (1)
    +1478Health (4)
    +24Offense (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +2.61%Defense (2)
    +2.86%Potency (2)
    +17Defense (2)
    +639Health (2)
    15-C
    Mk V-C Health Data-Bus
    15-C
    Primary Stats
    +5.88%Health
    Secondary Stats
    +9Defense (1)
    +3.05%Critical Chance (2)
    +2.06%Protection (1)
    +1286Protection (2)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +260Health (1)
    +1.49%Critical Chance (1)
    +1941Protection (3)
    +40Offense (1)
  • Gear Needed

    Mk 10 BlasTech Weapon ModMk X
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Plasma) - First Order Officer
    1
  • 15376
    Power
  • Primary Attributes
    Strength (STR) 670
    Agility (AGI) 1,045
    Tactics (TAC) 728
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 7.0
    Tactics Growth (TAC) 5.3
    Mastery 0
  • General
    Health 20,240(5,785)
    Protection 29,081(4,211)
    Speed 149(4)
    Critical Damage 216%(66%)
    Potency 39.14%(8.14%)
    Tenacity 54.61%(26.61%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,169(296)
    Physical Critical Chance 40.94%(6.28%)
    Armor Penetration 76
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.4%(6.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,243(301)
    Special Critical Chance 17.94%(6.28%)
    Resistance Penetration 15
    Special Accuracy 0%
  • Special Survivability
    Resistance 21.6%(7.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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