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BIM Asajjspimpdaddy JL
Collection
Datacrons
BIM Asajjspimpdaddy JL
User #
224167
Arena Rank
27
Level
85
Guild
Chiss Ascendancy's Vengeance
Ally Code
618-869-383
Joined
Feb 15, 2018
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BIM Asajjspimpdaddy JL's Datacrons
Last updated:
Characters
Ships
Datacrons
Mods
Omicrons
Zetas
Level 9
1
Level 6-8
2
Level 3-5
4
All
Unwavering Courage
Together. As One.
Escalating Conflict
Lvl 9
Escalating Conflict
22.97%
Health Steal
28.61%
Accuracy
17.9%
Critical Chance
9.29%
Health
26.67%
Protection
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Sith
At the start of their turn, Sith allies can ignore Taunt to target a debuffed enemy. Whenever a Sith ally inflicts a debuff on an enemy, they also deal 5% Max Health damage to that enemy, which can't be evaded. This damage can't defeat enemies.
Level 9
- Darth Sidious
If there are no other active allies at the start of battle:\n- Darth Sidious gains 200% Defense, Health Steal, Max Health and Max Protection, 100% counter chance and Critical Chance, and 100 Speed\n- He is immune to Daze and Stun\n- At the start of his turn, dispel all debuffs on himself and reset all cooldowns\n- Whenever he uses his Basic ability, inflict a stack of Damage Over Time for 1 turn, which can't be resisted, and whenever he uses a Special ability, dispel all buffs on all enemies\n- Enemies can't assist or attack again if he is targeted\n- At the start of each enemy's turn, if they have at least 5 stacks of Damage Over Time they are instantly defeated\n- Whenever an enemy is defeated, he recovers 100% Health and Protection
Lvl 7
Escalating Conflict
10%
Offense
7.94%
Accuracy
13.35%
Critical Chance
12.24%
Protection
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Jedi
Whenever an enemy is defeated by a Jedi ally, that enemy can't be revived.
Lvl 6
Unwavering Courage
5.14%
Critical Damage
10.24%
Potency
17.75%
Tenacity
10.66%
Deflection
Level 3
- Dark Side
The first time each Dark Side ally reaches 90%, 70%, and 50% Health inflict Doubt on a random enemy that doesn't have it for 2 turns, which can't be dispelled or prevented.
Level 6
- Empire
Whenever Empire allies target another ally with an ability during their turn, they both gain 5% Defense, Max Health, Max Protection, and Offense (stacking) until the end of battle.
Lvl 5
Unwavering Courage
8.59%
Resistance
32.63%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
Lvl 5
Unwavering Courage
12.11%
Critical Damage
13.17%
Tenacity
5.97%
Deflection
8.61%
Critical Avoidance
Level 3
- Light Side
Whenever Light Side allies gain a buff, they recover 2% Health and Protection.
Lvl 4
Escalating Conflict
13.57%
Accuracy
8.12%
Health
8.53%
Protection
Level 3
- Dark Side
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Lvl 3
Unwavering Courage
6.17%
Critical Damage
8.56%
Tenacity
Level 3
- Dark Side
The first time each Dark Side ally reaches 90%, 70%, and 50% Health inflict Doubt on a random enemy that doesn't have it for 2 turns, which can't be dispelled or prevented.
Lvl 2
Together. As One.
49.04%
Armor Penetration
8.43%
Accuracy
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