• Galactic Power Breakdown

    cur / max
    diff
    Overall
    23 %
    18,260/78,288
    60,028
    Level
    47 %
    929/1,976
    1,047
    Star Influence
    23 %
    5,654/23,660
    18,005
    Ability Levels
    6 %
    369/5,334
    4,965
    Crew
    23 %
    11,309/47,319
    36,011
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    23 %
    7,539/31,546
    24,007
    Level
    19 %
    386/1,976
    1,590
    Stars
    100 %
    4,655/4,655
    Ability Levels
    35 %
    828/2,354
    1,526
    Gear Pieces
    22 %
    1,662/7,515
    5,853
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    18260
  • Primary Attributes
    Strength (STR) 1,438
    Agility (AGI) 715
    Tactics (TAC) 715
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 54,326(28,442)
    Protection 34,130(34,130)
    Speed 113(24)
    Critical Damage 150%
    Potency 18.41%(18.41%)
    Tenacity 33.41%(18.41%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,166(2,153)
    Physical Critical Chance 21.92%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 37%(9.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,716
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 24.7%(14.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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