• Galactic Power Breakdown

    cur / max
    diff
    Overall
    35 %
    11,350/31,546
    20,196
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    1,193/2,354
    1,161
    Gear Pieces
    26 %
    1,971/7,515
    5,544
    Mods
    67 %
    1,557/2,295
    738
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Offense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.81%Health (2)
    +76Offense (2)
    +7Speed (2)
    +3.27%Protection (2)
    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +0.8%Offense (2)
    +1.6%Critical Chance (1)
    +2.81%Health (4)
    +42Offense (1)
    15-B
    Mk V-B Offense Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +153Offense (4)
    +468Protection (1)
    +5Speed (1)
    +1.84%Protection (1)
    15-B
    Mk V-B Crit Chance Holo-Array
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +5Speed (1)
    +3.37%Critical Chance (2)
    +691Protection (1)
    +1.25%Offense (3)
    15-B
    Mk V-B Crit Chance Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +4Speed (1)
    +0.47%Offense (1)
    +4.36%Tenacity (3)
    +2.17%Defense (2)
    15-A
    Mk V-A Offense Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +5Speed (1)
    +68Offense (2)
    +674Health (2)
    +5.52%Tenacity (3)
  • Gear Needed

    Mk 5 Chiewab Hypo SyringeMk V
    2
    Mk 3 Athakam MedpacMk III
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    5
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 11350
    Power
  • Primary Attributes
    Strength (STR) 818
    Agility (AGI) 554
    Tactics (TAC) 488
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 18,614(3,198)
    Protection 6,108(2,260)
    Speed 139(56)
    Critical Damage 150%
    Potency 29%
    Tenacity 32.88%(9.88%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,782(450)
    Physical Critical Chance 37.55%(12.97%)
    Armor Penetration 25
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.7%(2.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,608(437)
    Special Critical Chance 22.97%(12.97%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.4%(1.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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