• Galactic Power Breakdown

    cur / max
    diff
    Overall
    91 %
    73,218/80,054
    6,836
    Level
    100 %
    1,976/1,976
    Star Influence
    90 %
    21,970/24,248
    2,279
    Ability Levels
    100 %
    5,334/5,334
    Crew
    90 %
    43,940/48,497
    4,557
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    90 %
    29,293/32,331
    3,038
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    3,138/3,138
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    76 %
    1,764/2,295
    531
    Relic Modifier
    79 %
    3,443/4,335
    893
    Relic Tier
    80 %
    6,804/8,418
    1,614
  • Power
    73218
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 808
    Tactics (TAC) 1,625
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 12.5
    Mastery 0
  • General
    Health 106,196(91,652)
    Protection 30,550(30,550)
    Speed 159(70)
    Critical Damage 150%
    Potency 53.25%(53.25%)
    Tenacity 68.25%(53.25%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 8,503(6,228)
    Physical Critical Chance 23.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 18.9%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 28,370(24,470)
    Special Critical Chance 52.58%(42.58%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.6%(2.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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