• Galactic Power Breakdown

    cur / max
    diff
    Overall
    42 %
    16,297/38,292
    21,995
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    59 %
    1,376/2,295
    920
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.6%Health (3)
    +9Speed (2)
    +3.81%Tenacity (2)
    +1.41%Defense (1)
    15-B
    Mk V-B Crit Damage Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +4.12%Potency (2)
    +5.38%Protection (3)
    +0.6%Health (1)
    +548Protection (1)
    15-C
    Mk III-C Crit Damage Processor
    15-C
    Primary Stats
    +7.75%Defense
    Secondary Stats
    +10Speed (3)
    +0.56%Health (1)
    +5Defense (1)
    +0.31%Offense (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +9Speed (2)
    +509Protection (1)
    +6.8%Protection (4)
    +0.94%Defense (1)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +10Speed (2)
    +1439Protection (2)
    +1.97%Tenacity (1)
    +94Offense (3)
    15-B
    Mk V-B Crit Damage Multiplexer
    15-B
    Primary Stats
    +24%Potency
    Secondary Stats
    +565Protection (1)
    +546Health (2)
    +70Offense (2)
    +10Speed (2)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 16297
    Power
  • Primary Attributes
    Strength (STR) 897
    Agility (AGI) 736
    Tactics (TAC) 635
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 19,291(2,195)
    Protection 24,844(5,426)
    Speed 225(78)
    Critical Damage 180%(30%)
    Potency 56.12%(28.12%)
    Tenacity 37.78%(5.78%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,176(380)
    Physical Critical Chance 41.92%(8%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 24.6%(2.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,895(350)
    Special Critical Chance 18%(8%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.6%(1.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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