Light Side allies start the battle with Protection Up (20%) for 2 turns.
1
Level 4
7.53% Offense
3
Level 5
7.98% Critical Chance
3
Level 6
Bonus Mechanics for Jedi characters
The first time each Jedi ally falls below 50% Health, all Jedi allies reduce their cooldowns by 1 and gain 10% Turn Meter.
3
Level 7
78.76% Health Steal
3
Level 8
14.12% Critical Chance
3
Level 9
Bonus Mechanics for Mace Windu
Whenever Mace Windu is dealt damage, reflect 20% of the damage dealt back onto the attacker as True damage, which can't be evaded. This damage can't defeat enemies.