• Galactic Power Breakdown

    cur / max
    diff
    Overall
    36 %
    16,420/45,142
    28,722
    Level
    47 %
    929/1,976
    1,047
    Star Influence
    14 %
    1,819/12,611
    10,792
    Ability Levels
    28 %
    1,547/5,334
    3,788
    Crew
    48 %
    12,127/25,222
    13,095
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Power
    16420
  • Primary Attributes
    Strength (STR) 715
    Agility (AGI) 1,438
    Tactics (TAC) 715
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 37,903
    Protection 8,344
    Speed 142
    Critical Damage 150%
    Potency 14.54%
    Tenacity 29.54%
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,023
    Physical Critical Chance 34.67%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.5%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,716
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.8%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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