• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,483/34,527
    16,044
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Offense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +6.21%Protection (4)
    +0.69%Health (1)
    +1.17%Critical Chance (1)
    +649Health (2)
    15-A
    Mk V-A Offense Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +559Protection (1)
    +28Defense (4)
    +0.56%Health (1)
    +3.28%Defense (2)
    15-A
    Mk V-A Offense Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.9%Offense (2)
    +10Speed (2)
    +101Offense (3)
    +236Health (1)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +13Defense (2)
    +2.88%Potency (2)
    +37Offense (1)
    +905Health (3)
    15-A
    Mk V-A Offense Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.06%Offense (2)
    +44Offense (1)
    +3.53%Potency (2)
    +1861Protection (3)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +1131Protection (2)
    +3.14%Protection (2)
    +13Speed (3)
    +1.88%Potency (1)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    1
    Mk 7 Fabritech Data PadMk VII
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Plasma) - Sith Trooper
    1
  • 18483
    Power
  • Primary Attributes
    Strength (STR) 1,030
    Agility (AGI) 603
    Tactics (TAC) 533
    Strength Growth (STR) 8.3
    Agility Growth (AGI) 5.5
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 24,106(3,256)
    Protection 24,580(5,348)
    Speed 178(53)
    Critical Damage 150%
    Potency 19.29%(8.29%)
    Tenacity 64%(24%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,382(739)
    Physical Critical Chance 52.42%(21.17%)
    Armor Penetration 63
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31%(5.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,803(483)
    Special Critical Chance 31.17%(21.17%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.7%(5.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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