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Characters
Omega
51
Omega
Light Side
Attacker
Attacker
,
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,
Clone Trooper
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Profile
Collection
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What to Omicron
GL Gear Needed
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Current Gear
IV
Mk IV
Mk IV
Mk I
Mk II
Mk IV
Mk VI
Ability Classes
Assist
Blind
Counter
Critical Chance Up
Daze
Defense Penetration Up
Defense Up
Dispel
Evasion Up
Expose
Gain Turn Meter
Protection Up
Remove Turn Meter
Stealth
Target Lock
Taunt
Galactic Power Breakdown
cur / max
diff
Overall
6
%
2,490
/
36,723
34,233
Level
17
%
347
/
1,976
1,629
Stars
14
%
675
/
4,655
3,980
Ability Levels
0
%
0
/
7,530
7,530
Gear Pieces
6
%
513
/
7,515
7,002
Mods
41
%
956
/
2,295
1,340
Relic Modifier
0
%
0
/
4,335
4,335
Relic Tier
0
%
0
/
8,418
8,418
Stat Mods
15-A
Mk V-A Crit Damage Transmitter
15-A
Primary Stats
+5.88%
Offense
Secondary Stats
+923
Health
(3)
+1.92%
Critical Chance
(1)
+6
Speed
(2)
+2.68%
Defense
(2)
15-E
Mk I-E Crit Damage Receiver
15-E
Primary Stats
+17
Speed
Secondary Stats
+0.49%
Health
(1)
+0.88%
Tenacity
(1)
+0.67%
Protection
(1)
+0.71%
Defense
(1)
15-A
Mk V-A Crit Damage Processor
15-A
Primary Stats
+11.75%
Defense
Secondary Stats
+3.2%
Critical Chance
(2)
+76
Offense
(2)
+3.66%
Potency
(2)
+1.7%
Health
(2)
15-E
Mk IV-E Crit Chance Holo-Array
15-E
Primary Stats
+31.5%
Critical Damage
Secondary Stats
+5
Defense
(1)
+536
Protection
(1)
+4
Speed
(1)
+1.06%
Defense
(1)
15-A
Mk V-A Crit Damage Data-Bus
15-A
Primary Stats
+5.88%
Health
Secondary Stats
+16
Defense
(2)
+508
Protection
(1)
+2.12%
Defense
(2)
+15
Speed
(3)
1-C
Mk V-C Crit Chance Multiplexer
1-C
Primary Stats
+3%
Potency
Secondary Stats
+303
Health
(1)
+1.03%
Health
(1)
Skills
Disarming Shot
Adaptive Learner
Empathy First
Part of the Squad
Gear Needed
Mk IV
1
Mk IV
3
Mk I
2
Mk II
2
Mk VI
1
Mk V
2
Mk VI
1
Mk III
1
Mk II
1
Mk VII
1
Mk V
2
Mk III
1
Mk IV
1
Mk VIII
1
Mk VI
4
Mk III
1
Mk VI
1
Mk V
1
Mk VII
3
Mk V
3
Mk VI
1
Mk IX
3
Mk IV
3
Mk V
1
Mk VII
1
Mk V
1
Mk VI
2
Mk IX
1
Mk IX
1
Mk V
1
Mk XII
1
Mk XII
2
Mk XII
1
Mk XII
1
1
2490
Power
Primary Attributes
Strength (STR)
218
Agility (AGI)
266
Tactics (TAC)
216
Strength Growth (STR)
2.7
Agility Growth (AGI)
3.6
Tactics Growth (TAC)
2.7
Mastery
0
General
Health
5,948
(1,619)
Protection
1,044
(1,044)
Speed
142
(42)
Critical Damage
211.5%
(61.5%)
Potency
12.66%
(6.66%)
Tenacity
19.88%
(0.88%)
Health Steal
0%
Defense Penetration
0
Physical Offense
Physical Damage
498
(99)
Physical Critical Chance
23.53%
(9.11%)
Armor Penetration
16
Physical Accuracy
0%
Physical Survivability
Armor
18.9%
(5.7%)
Dodge Chance
2%
Physical Critical Avoidance
0%
Special Offense
Special Damage
627
(106)
Special Critical Chance
19.11%
(9.11%)
Resistance Penetration
0
Special Accuracy
0%
Special Survivability
Resistance
10.5%
(5.3%)
Deflection Chance
2%
Special Critical Avoidance
0%
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