Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
1
Level 4
15.79% Accuracy
3
Level 5
8.15% Offense
3
Level 6
Bonus Mechanics for Resistance characters
Resistance allies have +100% Tenacity. Resistance allies can't be defeated until each ally that had 100% Health at the start of battle has fallen below 100% at least once.
3
Level 7
20.65% Protection
3
Level 8
27.11% Accuracy
3
Level 9
Bonus Mechanics for Rey
The first time Rey is defeated, they are revived with 100% Health, gain Protection Over Time (75%) for 2 turns, and take a bonus turn.