• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    16,318/34,527
    18,209
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    43 %
    3,293/7,515
    4,223
    Mods
    46 %
    1,062/2,295
    1,233
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Offense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.75%Health (2)
    +415Health (1)
    +61Offense (2)
    +5.04%Protection (3)
    15-A
    Mk V-A Offense Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +8Defense (1)
    +21Speed (5)
    +31Offense (1)
    +1.69%Potency (1)
    15-A
    Mk V-A Offense Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +14Defense (2)
    +2176Protection (3)
    +2.71%Defense (2)
    +1.81%Potency (1)
    15-B
    Mk V-B Offense Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.68%Defense (1)
    +1224Protection (2)
    +1.23%Health (2)
    +3.39%Potency (2)
  • Gear Needed

    Mk 7 Fabritech Data PadMk VII
    1
    Mk 5 CEC Fusion FurnaceMk V
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 4 Chedak ComlinkMk IV
    2
    Mk 5 A/KT Stun GunMk V
    1
    Mk 6 Nubian Design TechMk VI
    1
    Mk 2 Merr-Sonn Thermal DetonatorMk II
    1
    Mk 6 Neuro-Saav ElectrobinocularsMk VI
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 6 Chiewab Hypo SyringeMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Fusion) - Young Lando Calrissian
    1
  • 16318
    Power
  • Primary Attributes
    Strength (STR) 606
    Agility (AGI) 1,020
    Tactics (TAC) 559
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 8.0
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 13,337(789)
    Protection 21,082(9,452)
    Speed 157(21)
    Critical Damage 150%
    Potency 18.88%(6.88%)
    Tenacity 24%
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,224(456)
    Physical Critical Chance 32.88%
    Armor Penetration 11
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.6%(4.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,891(402)
    Special Critical Chance 11.04%
    Resistance Penetration 5
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.7%(4.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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