Toggle navigation
Units
Characters
Ships
Abilities
Relic Player Data
Stats
Top Players
Top Characters
Meta Report
Meta History
Fleet Meta Report
Mod Meta Report
Omicron Report
Zeta / Omega Report
GAC
GAC Counters
GAC Insight
GAC Ship Counters
GAC Who To Attack
GAC Leaderboard
GAC Meta
Database
Datacrons
Data Disks
Gear
Raids
Scavenger
Relics
Shard Shipments
Events
Quests
Light Side Battles
Dark Side Battles
Squad Cantina Battles
Fleet Battles
Mod Battles
Guilds
Leaderboard
Guild Activities
News
News & Dev Posts
SWGOH Reddit
SWGOH EA Forums
Recruit
Mos Eisley
Collection
Datacrons
Mos Eisley
User #
457324
Arena Rank
221
Level
85
Guild
Gutterjank Heroes
Ally Code
591-734-648
Joined
Aug 18, 2021
Join Premium to remove ads!
Profile
Collection
GAC History
GAC Bracket
Raid History
Tools
What to Omicron
GL Gear Needed
Player Navigation
Mos Eisley's Datacrons
Last updated:
Characters
Ships
Datacrons
Mods
Omicrons
Zetas
Level 9
1
Level 6-8
2
Level 3-5
3
All
Together. As One.
Escalating Conflict
Lvl 9
Escalating Conflict
84.16%
Health Steal
20.15%
Accuracy
8.56%
Critical Chance
10.61%
Protection
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Resistance
Whenever a Resistance ally deals damage to an enemy and no other enemy is Blinded, inflict Blind for 2 turns on the target enemy, which can't be resisted.
Level 9
- Rey
The first time Rey is defeated, they are revived with 100% Health, gain Protection Over Time (75%) for 2 turns, and take a bonus turn.
Lvl 8
Together. As One.
20.65%
Critical Damage
2.9%
Offense
15.99%
Accuracy
10.39%
Critical Chance
19.97%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
Level 6
- First Order
At the start of battle, First Order allies gain Retribution for 3 turns, which can't be dispelled.
Lvl 6
Together. As One.
13.4%
Critical Damage
7.53%
Accuracy
9.43%
Critical Chance
5.7%
Critical Avoidance
Level 3
- Light Side
At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
Level 6
- Galactic Republic
At the start of each turn, if non-Galactic Legend Galactic Republic allies have 50% or more Turn Meter, damage they receive is reduced by 75% until the end of the turn.
Lvl 4
Together. As One.
10.75%
Offense
6.53%
Accuracy
Level 3
- Light Side
Whenever Light Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Lvl 4
Escalating Conflict
5.33%
Accuracy
10.15%
Critical Chance
Level 3
- Dark Side
Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Lvl 3
Together. As One.
9.74%
Critical Damage
1.61%
Offense
Level 3
- Dark Side
At the start of the encounter Dark Side allies gain 15% Max Health and Max Protection for each other Dark Side ally.
Lvl 2
Together. As One.
7.62%
Critical Chance
Mos Eisley has 1 empty datacrons
Snap.fan - Marvel Snap
LOTR.gg - Lord of the Rings Heroes
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy
|
Public Issue Tracker
|
Discord