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RD'Drog
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RD'Drog
User #
503025
Arena Rank
389
Level
85
Guild
501 st Galaxy Legion
Ally Code
591-364-331
Joined
Feb 14, 2023
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RD'Drog's Datacrons
Last updated:
Characters
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Datacrons
Mods
Omicrons
Zetas
Level 9
2
Level 6-8
1
Level 3-5
3
All
Together. As One.
Escalating Conflict
Lvl 9
Escalating Conflict
22.75%
Offense
54.75%
Health
Level 3
- Dark Side
Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 6
- Sith
At the start of their turn, Sith allies can ignore Taunt to target a debuffed enemy. Whenever a Sith ally inflicts a debuff on an enemy, they also deal 5% Max Health damage to that enemy, which can't be evaded. This damage can't defeat enemies.
Level 9
- Sith Assassin
Whenever Sith Assassin gains Stealth, they also reduce the cooldowns of their Special abilities by 1.
Lvl 9
Escalating Conflict
27.78%
Offense
21.65%
Accuracy
13.86%
Protection
Level 3
- Dark Side
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Separatist
At the start of each Separatist ally's turn, inflict Target Lock on a random enemy that doesn't already have it for 1 turn, which can't be resisted. Whenever a Separatist ally gains bonus Turn Meter when they didn't have 100% Turn Meter, gain 3% Critical Damage (stacking) for the rest of the encounter. If the target enemy is Target Locked, whenever Separatist allies use a Special ability they gain 3% Max Health (stacking) for the rest of the encounter.
Level 9
- Count Dooku
Whenever Count Dooku gains Stealth, they recover 100% Protection.
Lvl 6
Together. As One.
6.36%
Critical Damage
46.26%
Armor Penetration
19.3%
Accuracy
5.04%
Critical Chance
Level 3
- Light Side
At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
Level 6
- Galactic Republic
At the end of each turn, Galactic Republic allies recover Health and Protection equal to 50% of the amount enemies recovered that turn. This recovery can't trigger this effect on enemies.
Lvl 5
Escalating Conflict
39.7%
Health Steal
11.34%
Critical Chance
5.55%
Health
Level 3
- Dark Side
Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Lvl 4
Together. As One.
9.13%
Accuracy
7.31%
Critical Chance
5.07%
Critical Avoidance
Level 3
- Dark Side
At the start of the encounter Dark Side allies gain 15% Max Health and Max Protection for each other Dark Side ally.
Lvl 3
Escalating Conflict
2.98%
Offense
9.02%
Accuracy
Level 3
- Light Side
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Lvl 2
Together. As One.
9.71%
Accuracy
2.97%
Critical Chance
Lvl 2
Together. As One.
42.58%
Armor Penetration
4.44%
Offense
Lvl 1
Together. As One.
3.69%
Critical Chance
Lvl 1
Together. As One.
9.48%
Critical Avoidance
Lvl 1
Together. As One.
1.49%
Critical Chance
Lvl 1
Together. As One.
7.63%
Critical Damage
Lvl 1
Together. As One.
3.72%
Critical Chance
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