• Galactic Power Breakdown

    cur / max
    diff
    Overall
    29 %
    10,092/34,527
    24,435
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    43 %
    2,331/5,334
    3,003
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    66 %
    1,533/2,295
    762
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Damage Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.95%Potency (2)
    +1.37%Critical Chance (1)
    +2.08%Protection (1)
    +14Speed (3)
    15-B
    Mk V-B Crit Damage Receiver
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +625Health (2)
    +5Speed (1)
    +56Offense (2)
    +3.43%Critical Chance (2)
    15-A
    Mk V-A Crit Chance Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +14Speed (3)
    +389Health (1)
    +2.04%Health (3)
    +0.52%Offense (1)
    15-B
    Mk V-B Crit Chance Holo-Array
    15-B
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +7Speed (2)
    +0.93%Offense (3)
    +1.49%Tenacity (1)
    +44Offense (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.42%Offense (1)
    +8Speed (2)
    +21Defense (3)
    +2.59%Tenacity (2)
    15-B
    Mk V-B Crit Damage Multiplexer
    15-B
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +468Protection (1)
    +3.37%Critical Chance (2)
    +3.67%Defense (3)
    +0.32%Offense (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    3
    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 10092
    Power
  • Primary Attributes
    Strength (STR) 439
    Agility (AGI) 498
    Tactics (TAC) 354
    Strength Growth (STR) 2.7
    Agility Growth (AGI) 3.6
    Tactics Growth (TAC) 2.7
    Mastery 0
  • General
    Health 11,165(1,758)
    Protection 22,694(4,995)
    Speed 215(48)
    Critical Damage 216%(66%)
    Potency 6.95%(3.95%)
    Tenacity 59.08%(28.08%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,987(229)
    Physical Critical Chance 43.88%(16.17%)
    Armor Penetration 37
    Physical Accuracy 0%
  • Physical Survivability
    Armor 18.1%(4.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,082(173)
    Special Critical Chance 26.17%(16.17%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.4%(3.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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