• Galactic Power Breakdown

    cur / max
    diff
    Overall
    74 %
    84,740/113,103
    28,363
    Level
    100 %
    1,976/1,976
    Star Influence
    72 %
    25,549/35,003
    9,455
    Ability Levels
    100 %
    6,119/6,119
    Crew
    72 %
    51,098/70,007
    18,909
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    73 %
    27,411/37,507
    10,096
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    80 %
    6,693/8,315
    1,622
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    87 %
    2,019/2,295
    276
    Relic Modifier
    35 %
    1,530/4,335
    2,805
    Relic Tier
    35 %
    3,024/8,418
    5,394
    cur / max
    diff
    Overall
    72 %
    29,364/40,278
    10,914
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    11,085/11,085
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    19 %
    842/4,335
    3,494
    Relic Tier
    19 %
    1,664/8,418
    6,755
  • Power
    84740
  • Primary Attributes
    Strength (STR) 1,463
    Agility (AGI) 944
    Tactics (TAC) 850
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 75,512(49,178)
    Protection 32,785(32,785)
    Speed 138(38)
    Critical Damage 150%
    Potency 32.19%(32.19%)
    Tenacity 47.19%(32.19%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,919(4,871)
    Physical Critical Chance 25.71%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,040
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15%(4.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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