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Bearski
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Bearski
Arena Rank
71
Level
85
Guild
SnokeisBobaFett
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Zetas
Level 9
1
Level 6-8
2
Level 3-5
4
All
Together. As One.
Escalating Conflict
Lvl 9
Together. As One.
5.54%
Critical Damage
226.96%
Armor Penetration
6.05%
Critical Chance
13.26%
Critical Avoidance
Level 3
- Dark Side
At the start of the encounter Dark Side allies gain 15% Max Health and Max Protection for each other Dark Side ally.
Level 6
- First Order
At the start of their first turn, First Order allies gain Offense equal to 400% of their current Defense. Then they lose 50% Defense.
Level 9
- Supreme Leader Kylo Ren
Supreme Leader Kylo Ren deals 5% more damage per Relic Amplifier level on all allies present at the start of battle.
Lvl 6
Escalating Conflict
39.8%
Health Steal
8.33%
Accuracy
6.83%
Critical Chance
8.49%
Health
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Jedi
At the end of each turn, Jedi allies recover Health and Protection equal to 50% of the amount enemies recovered that turn. This recovery can't trigger this effect on enemies.
Lvl 6
Escalating Conflict
15.25%
Health Steal
38.75%
Protection
Level 3
- Dark Side
Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 6
- Sith
Whenever Sith allies damage all enemies with an ability, they grant Tenacity Up for 2 turns to all allies.
Lvl 3
Together. As One.
49.57%
Armor Penetration
3.72%
Offense
Level 3
- Dark Side
At the start of the encounter Dark Side allies gain 15% Max Health and Max Protection for each other Dark Side ally.
Lvl 3
Together. As One.
36.84%
Armor Penetration
2.29%
Offense
Level 3
- Dark Side
Whenever Dark Side allies evade an attack, they gain Offense Up for 1 turn.
Lvl 3
Together. As One.
8.79%
Critical Damage
43.95%
Armor Penetration
Level 3
- Dark Side
Whenever Dark Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
Lvl 3
Together. As One.
4.8%
Offense
4.72%
Critical Chance
Level 3
- Light Side
At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
Lvl 2
Together. As One.
47.23%
Armor Penetration
8.83%
Critical Avoidance
Lvl 2
Together. As One.
7.49%
Critical Damage
36.11%
Armor Penetration
Lvl 2
Together. As One.
4.32%
Critical Chance
6.58%
Critical Avoidance
Lvl 2
Together. As One.
79.67%
Armor Penetration
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