• Galactic Power Breakdown

    cur / max
    diff
    Overall
    11 %
    8,976/80,054
    71,078
    Level
    60 %
    1,194/1,976
    782
    Star Influence
    5 %
    1,427/24,248
    22,822
    Ability Levels
    12 %
    650/5,334
    4,685
    Crew
    11 %
    5,706/48,497
    42,791
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    11 %
    3,804/32,331
    28,527
    Level
    19 %
    386/1,976
    1,590
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    9 %
    293/3,138
    2,846
    Gear Pieces
    26 %
    1,971/7,515
    5,544
    Mods
    6 %
    143/2,295
    2,153
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    8976
  • Primary Attributes
    Strength (STR) 746
    Agility (AGI) 746
    Tactics (TAC) 1,500
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 12.5
    Mastery 0
  • General
    Health 26,752(13,324)
    Protection 4,441(4,441)
    Speed 99(10)
    Critical Damage 150%
    Potency 7.74%(7.74%)
    Tenacity 22.74%(7.74%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,005(905)
    Physical Critical Chance 22.42%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 18.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 7,157(3,557)
    Special Critical Chance 16.17%(6.17%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.5%(0.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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