• Galactic Power Breakdown

    cur / max
    diff
    Overall
    40 %
    14,199/35,311
    21,112
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    100 %
    6,119/6,119
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    67 %
    1,557/2,295
    738
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Defense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.34%Potency (2)
    +713Health (2)
    +8Speed (2)
    +1.6%Health (2)
    15-B
    Mk V-B Defense Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +2.83%Protection (2)
    +0.93%Defense (1)
    +14Defense (2)
    +72Offense (2)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +568Protection (1)
    +1.55%Offense (4)
    +8Speed (2)
    +6Defense (1)
    15-B
    Mk V-B Health Holo-Array
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +9Speed (2)
    +0.49%Offense (1)
    +2.94%Potency (2)
    +2.11%Defense (2)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +8Speed (2)
    +5.41%Protection (3)
    +40Offense (1)
    +14Defense (2)
    15-B
    Mk V-B Health Multiplexer
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +628Health (2)
    +9Speed (2)
    +3.27%Tenacity (2)
    +0.61%Health (1)
  • Gear Needed

    Mk 7 Kyrotech Shock ProdMk VII
    2
    Mk 5 A/KT Stun GunMk V
    2
    Mk 5 TaggeCo Holo LensMk V
    2
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 Kyrotech Battle ComputerMk IX
    2
    Mk 6 TaggeCo Holo LensMk VI
    1
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 2 Zaltin Bacta GelMk II
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - The Armorer
    1
  • 14199
    Power
  • Primary Attributes
    Strength (STR) 795
    Agility (AGI) 428
    Tactics (TAC) 411
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 4.1
    Tactics Growth (TAC) 4.1
    Mastery 0
  • General
    Health 22,405(6,530)
    Protection 14,343(1,616)
    Speed 214(72)
    Critical Damage 150%
    Potency 7.28%(7.28%)
    Tenacity 31.27%(3.27%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,000(333)
    Physical Critical Chance 21.71%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.8%(8.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,234(248)
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 26.6%(8.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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