Dark Side allies start the battle with Protection Up (20%) for 2 turns.
1
Level 4
7.36% Offense
3
Level 5
16.2% Health
3
Level 6
Bonus Mechanics for Sith characters
At the start of their turn, Sith allies can ignore Taunt to target a debuffed enemy. Whenever a Sith ally inflicts a debuff on an enemy, they also deal 5% Max Health damage to that enemy, which can't be evaded. This damage can't defeat enemies.
3
Level 7
17.3% Offense
3
Level 8
24.12% Health
3
Level 9
Bonus Mechanics for Sith Assassin
Whenever Sith Assassin gains Stealth, they also reduce the cooldowns of their Special abilities by 1.