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Wini Thif
User #
449456
Arena Rank
172
Level
85
Guild
The British Knights
Ally Code
587-124-354
Joined
Jun 14, 2021
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Wini Thif's Datacrons
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Characters
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Zetas
Level 9
1
Level 6-8
3
Level 3-5
2
All
Together. As One.
Escalating Conflict
Lvl 9
Escalating Conflict
28.81%
Health Steal
42.28%
Accuracy
16.35%
Critical Chance
6.31%
Protection
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Jedi
Whenever a Jedi ally deals damage to an enemy and no other enemy is Ability Blocked, inflict Ability Block for 1 turn on the target enemy, which can't be evaded or resisted.
Level 9
- Kit Fisto
Kit Fisto has +100% Health Steal. At the start of the battle, grant Guard to all other Galactic Republic Jedi allies until Kit Fisto is defeated. Kit Fisto and all allies with Guard have +100% Accuracy and have their Health and Protection equalized at the start of each ally's turn. Whenever Kit Fisto attacks out of turn he recovers 20% Health and Protection and lowers the cooldown of Turn the Tide by 1. Whenever Kit Fisto uses a Special ability all Galactic Republic Jedi gain Retribution for 2 turns. Whenever he uses his Basic ability, dispel all buffs on the target enemy.
Lvl 7
Together. As One.
12.02%
Critical Damage
12.13%
Offense
22.1%
Accuracy
Level 3
- Dark Side
At the start of the encounter Dark Side allies gain 15% Max Health and Max Protection for each other Dark Side ally.
Level 6
- First Order
At the start of their first turn, First Order allies gain Offense equal to 400% of their current Defense. Then they lose 50% Defense.
Lvl 7
Escalating Conflict
55.59%
Health Steal
9.12%
Offense
9.02%
Critical Chance
8.78%
Protection
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Resistance
Whenever a debuff on an enemy expires, Resistance allies gain 2% Offense, doubled if that debuff was dispelled, until the end of battle.
Lvl 6
Together. As One.
10.88%
Critical Damage
4.3%
Offense
18.17%
Accuracy
Level 3
- Light Side
At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
Level 6
- Galactic Republic
At the end of each turn, Galactic Republic allies recover Health and Protection equal to 50% of the amount enemies recovered that turn. This recovery can't trigger this effect on enemies.
Lvl 3
Escalating Conflict
4.69%
Offense
6%
Accuracy
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 3
Escalating Conflict
3.97%
Offense
9.73%
Accuracy
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
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