Dark Side allies start the battle with Protection Up (20%) for 2 turns.
1
Level 4
14.91% Health
3
Level 5
17.11% Protection
3
Level 6
Bonus Mechanics for Sith characters
At the start of their turn, Sith allies can ignore Taunt to target a debuffed enemy. Whenever a Sith ally inflicts a debuff on an enemy, they also deal 5% Max Health damage to that enemy, which can't be evaded. This damage can't defeat enemies.
3
Level 7
24% Accuracy
3
Level 8
52.91% Health Steal
3
Level 9
Bonus Mechanics for Count Dooku
Whenever Count Dooku Stuns an enemy, Count Dooku gains 10% Critical Damage (stacking, max 200%) and 5 Speed (stacking, max 50) until the end of the encounter.