• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    16,680/38,292
    21,612
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    55 %
    4,182/7,515
    3,333
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Damage Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.95%Potency (2)
    +2.05%Defense (2)
    +9Speed (2)
    +4Defense (1)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +2.12%Defense (2)
    +366Health (1)
    +5.11%Tenacity (3)
    +14Defense (2)
    15-B
    Mk V-B Crit Damage Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +4.89%Potency (3)
    +1.86%Tenacity (1)
    +9Speed (2)
    +277Health (1)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +25Offense (1)
    +10Speed (2)
    +19Defense (3)
    +3.38%Critical Chance (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +775Protection (1)
    +4Speed (1)
    +9.39%Potency (5)
    +2.13%Protection (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +13Speed (3)
    +24Offense (1)
    +1.45%Health (2)
    +0.85%Offense (2)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 16680
    Power
  • Primary Attributes
    Strength (STR) 897
    Agility (AGI) 736
    Tactics (TAC) 635
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 20,950(3,604)
    Protection 20,607(1,189)
    Speed 222(75)
    Critical Damage 180%(30%)
    Potency 46.23%(18.23%)
    Tenacity 62.97%(30.97%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,156(275)
    Physical Critical Chance 37.3%(3.38%)
    Armor Penetration 40
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.2%(5.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,788(243)
    Special Critical Chance 13.38%(3.38%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.7%(5.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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