• Galactic Power Breakdown

    cur / max
    diff
    Overall
    27 %
    8,767/31,546
    22,779
    Level
    57 %
    1,136/1,976
    840
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    1,193/2,354
    1,161
    Gear Pieces
    22 %
    1,662/7,515
    5,853
    Mods
    5 %
    123/2,295
    2,172
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    9-D
    Mk II-D Defense Transmitter
    9-D
    Primary Stats
    +1.25%Offense
    Secondary Stats
    +4Speed (2)
    +1.06%Potency (1)
    +0.71%Defense (1)
    12-E
    Mk II-E Speed Receiver
    12-E
    Primary Stats
    +3.25%Defense
    Secondary Stats
    +0.88%Critical Chance (1)
    +4Defense (1)
    +1.24%Potency (1)
    +206Health (1)
    12-E
    Mk II-E Speed Processor
    12-E
    Primary Stats
    +3.25%Defense
    Secondary Stats
    +0.98%Tenacity (1)
    +4Defense (1)
    +0.84%Potency (1)
    +0.59%Health (1)
    15-E
    Mk III-E Defense Multiplexer
    15-E
    Primary Stats
    +3.88%Health
    Secondary Stats
    +15Offense (1)
    +0.84%Defense (1)
    +282Protection (1)
    +224Health (1)
  • Gear Needed

    Mk 8 BlasTech Weapon ModMk VIII
    1
    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 7 Fabritech Data PadMk VII
    1
    Mk 5 Chiewab Hypo SyringeMk V
    2
    Mk 3 Athakam MedpacMk III
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    5
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 8767
    Power
  • Primary Attributes
    Strength (STR) 713
    Agility (AGI) 463
    Tactics (TAC) 422
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 14,298(1,022)
    Protection 282(282)
    Speed 87(4)
    Critical Damage 150%
    Potency 27.14%(3.14%)
    Tenacity 21.98%(0.98%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,214(29)
    Physical Critical Chance 23.29%(0.88%)
    Armor Penetration 20
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.7%(4.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,039(27)
    Special Critical Chance 10.88%(0.88%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.3%(2.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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