• Galactic Power Breakdown

    cur / max
    diff
    Overall
    28 %
    9,867/34,527
    24,660
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    45 %
    3,435/7,515
    4,080
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-D
    Mk II-D Health Transmitter
    1-D
    Primary Stats
    +0.25%Offense
    Secondary Stats
    +10Offense (1)
    1-E
    Mk II-E Crit Chance Receiver
    1-E
    Primary Stats
    +0.25%Offense
    Secondary Stats
    1-E
    Mk II-E Crit Damage Processor
    1-E
    Primary Stats
    +0.5%Defense
    Secondary Stats
    1-D
    Mk II-D Tenacity Holo-Array
    1-D
    Primary Stats
    +0.25%Offense
    Secondary Stats
    +2Speed (1)
    1-E
    Mk II-E Crit Chance Data-Bus
    1-E
    Primary Stats
    +1%Protection
    Secondary Stats
    1-E
    Mk II-E Crit Chance Multiplexer
    1-E
    Primary Stats
    +1%Protection
    Secondary Stats
  • Gear Needed

    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    2
    Mk 5 A/KT Stun GunMk V
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 7 TaggeCo Holo LensMk VII
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 9 Kyrotech Battle ComputerMk IX
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Plasma) - Dark Trooper
    1
  • 9867
    Power
  • Primary Attributes
    Strength (STR) 711
    Agility (AGI) 547
    Tactics (TAC) 509
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 4.1
    Tactics Growth (TAC) 4.1
    Mastery 0
  • General
    Health 14,613
    Protection 14,304(280)
    Speed 149(2)
    Critical Damage 150%
    Potency 26%
    Tenacity 23%
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,513(21)
    Physical Critical Chance 26.92%(4%)
    Armor Penetration 29
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,437(20)
    Special Critical Chance 15.25%(4%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.8%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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