• Galactic Power Breakdown

    cur / max
    diff
    Overall
    57 %
    53,274/92,484
    39,210
    Level
    100 %
    1,976/1,976
    Star Influence
    53 %
    15,060/28,130
    13,070
    Ability Levels
    100 %
    6,119/6,119
    Crew
    53 %
    30,120/56,261
    26,141
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    53 %
    20,080/37,507
    17,427
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    68 %
    5,732/8,315
    2,583
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    63 %
    1,464/2,295
    831
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    53274
  • Primary Attributes
    Strength (STR) 1,463
    Agility (AGI) 944
    Tactics (TAC) 850
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 58,337(32,003)
    Protection 21,335(21,335)
    Speed 127(27)
    Critical Damage 150%
    Potency 20.97%(20.97%)
    Tenacity 35.97%(20.97%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,218(3,170)
    Physical Critical Chance 25.71%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,040
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.5%(3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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