• Galactic Power Breakdown

    cur / max
    diff
    Overall
    39 %
    14,514/36,723
    22,209
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    68 %
    5,124/7,530
    2,406
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    65 %
    1,512/2,295
    783
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Potency Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.46%Critical Chance (2)
    +4.16%Tenacity (3)
    +339Health (1)
    +1139Protection (2)
    15-C
    Mk V-C Potency Receiver
    15-C
    Primary Stats
    +12%Accuracy
    Secondary Stats
    +3.36%Potency (2)
    +1.45%Tenacity (1)
    +668Protection (1)
    +12Defense (2)
    15-B
    Mk V-B Crit Chance Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.14%Potency (2)
    +9Speed (2)
    +2.19%Protection (1)
    +0.65%Offense (2)
    15-C
    Mk V-C Crit Chance Holo-Array
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.92%Defense (1)
    +1.32%Health (2)
    +5Defense (1)
    +0.87%Offense (2)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.99%Tenacity (2)
    +2.01%Potency (1)
    +1396Health (4)
    +447Protection (1)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +1.33%Defense (1)
    +6.94%Tenacity (4)
    +0.84%Offense (2)
    +403Health (1)
  • Gear Needed

    Mk 7 Kyrotech Shock ProdMk VII
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 9 Kyrotech Battle ComputerMk IX
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Captain Rex
    1
  • 14514
    Power
  • Primary Attributes
    Strength (STR) 835
    Agility (AGI) 382
    Tactics (TAC) 442
    Strength Growth (STR) 4.5
    Agility Growth (AGI) 3.4
    Tactics Growth (TAC) 3.4
    Mastery 0
  • General
    Health 20,964(2,379)
    Protection 43,097(15,721)
    Speed 159(9)
    Critical Damage 150%
    Potency 58.51%(47.51%)
    Tenacity 54.55%(16.55%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,410(165)
    Physical Critical Chance 46.46%(19.46%)
    Armor Penetration 66
    Physical Accuracy 12%(12%)
  • Physical Survivability
    Armor 23.9%(3.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,236(94)
    Special Critical Chance 29.46%(19.46%)
    Resistance Penetration 0
    Special Accuracy 12%(12%)
  • Special Survivability
    Resistance 14%(2.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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