• Galactic Power Breakdown

    cur / max
    diff
    Overall
    32 %
    12,048/36,723
    24,675
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    33 %
    2,541/7,530
    4,989
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Defense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +8Speed (2)
    +1.82%Tenacity (1)
    +3.83%Defense (3)
    +718Health (2)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +0.58%Health (1)
    +3.54%Defense (3)
    +73Offense (2)
    +0.79%Offense (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +413Health (1)
    +3.45%Critical Chance (2)
    +2.98%Health (3)
    +3.45%Protection (2)
    15-A
    Mk V-A Defense Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +655Protection (1)
    +5.41%Tenacity (3)
    +1.75%Health (2)
    +0.74%Offense (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +9.3%Potency (5)
    +1.17%Critical Chance (1)
    +3Speed (1)
    +502Protection (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1445Protection (2)
    +9Speed (2)
    +2.38%Defense (2)
    +1.69%Health (2)
  • Gear Needed

    Mk 7 Kyrotech Shock ProdMk VII
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 9 Kyrotech Battle ComputerMk IX
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Captain Rex
    1
  • 12048
    Power
  • Primary Attributes
    Strength (STR) 835
    Agility (AGI) 382
    Tactics (TAC) 442
    Strength Growth (STR) 4.5
    Agility Growth (AGI) 3.4
    Tactics Growth (TAC) 3.4
    Mastery 0
  • General
    Health 20,995(2,410)
    Protection 43,790(16,414)
    Speed 200(50)
    Critical Damage 180%(30%)
    Potency 20.3%(9.3%)
    Tenacity 45.23%(7.23%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,584(339)
    Physical Critical Chance 31.62%(4.62%)
    Armor Penetration 66
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.9%(6.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,366(224)
    Special Critical Chance 14.62%(4.62%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.1%(3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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